Download Europa Universalis: Rome Vae Victis Patch v2.2 now from the world's largest gaming download site, FilePlanet! Game files - Europa Universalis: Rome - Vae Victis. Europa Universalis: Rome - Vae Victis PC - GAME PATCH v.2.32c ENG - 4.9 MB; Europa Universalis: Rome - Vae Victis PC - +1 GAME TRAINER - 1.1 MB; Europa Universalis: Rome. Europa Universalis III. EU3 Reformation & Medieval Sprite Packs Release Today: Brand new Sprite Packs released with 16 new sprites each. Europa Universalis: Rome - Vae Victis v2.2 Patchfree full download. Europa Universalis: Rome Patch v2.2. Europa Universalis: Rome - Vae Victis Trailer #2. Europa Universalis: Rome - Vae Victis. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews 0 in Group Chat. Most popular community and official content for the past week. New in Europa Universalis: Rome Vae Victis Patch 2.32c: AI Army agents are now properly ended and deleted, not just flagged inactive; AI Army: Fixed a bug with armies with inland bases not returning from overseas. New Europa Universalis IV Expansion Pulls Into Port. The Cossacks are coming to Europa Universalis IV. New Expansion Adds Domestic and Diplomatic Options. Development, Deliberation and Common Sense Come. Europa Universalis: Rome - Vae Victis Cheat Codes, Trainers, Patch Updates, Demos, Downloads. Europa Universalis: Rome - Vae Victis v2.2 +1 Trainer Europa Universalis Rome, un patch 1. Actus jeux. T. Au programme, celui- ci signe pas mal de petits changements comme en t. On remarquera surtout un r. Modders can tweak this for . That one is shown if it is the same family as the ruler. New colored frames around character portraits in character selector to show friends/rivals to the ruler. Ruler now has a green border in character selector. Event popups affecting characters should now print their position/jobs next to names. Popup for newborns now includes link to dynasty page. Cores for countries not exisiting will now be shown properly in province view. Requirements for colonization now reported in more helpful order. Preselected character no longer shown in list when picking diplomatic envoy. Previous character now shown when selecting new envoy, even if it was the default one. Military view now updates when new units are recruited. Morale display now is always of relevant troops in the combatview. Unit tooltip now deducts maintenance cost for loyal units that are partialy paid by their commander. Added extra decimals for unit maintenance cost tooltips. Reorganizing navies now works even if game isnt paused. Added province tax column in ledger for construction page. Added some more tolerance to deficit alert. Fixed things that used to be invisible in trade mapmode so that they now show like in the others. Peace tributes interface now lets you offer in smaller increments. Now possible to put in more exact tribute requests in peace view. Tooltip for tribue relation in diplomatic view now shows the amount of tribute. AI Improvements AI should no longer be able to pull off an illegal retreat during the first day of combat. Garrison AI: Fixed a problem with units marching back and forth between different owner areas. AI will no longer desecrate provinces that have already been desecrated. AI will no longer add its support to rebels in provinces with already very high support. Tweaked balance for how likely the AI is to pick different intrigue options. AI should no longer attempt to desecrates holy shrines in provinces that do not share the government's religion. AI will no longer continue to recruit armies in sieged provinces. AI will now no longer get confused in peace negotiation when a lesser member of opposing alliance can be annexed, and the main one cant. AI will no longer try and stirr up revolts in provinces that are occupied by a third party. Modding Support : Added a . Checks that character is located in same province as origin. Added an . Added events for letting tribes pick civilize or hold to old ways, happening about every 2 years. Added trigger to the . Hopefully works better on intel boards now as well as being more efficent. The game should no longer crash when selecting units on old driver versions on intel graphic cards. Updated some interfaces to support higher resolutions. Optimizations to menu display. Optimized map updates in frontend. General Bugfixes : Scythian cityviews now support farmland, so no more missplaced deserts. Fixed broken texture for carthaginian academy, so it should now be visible. Fixed a number of errors in the merc events.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
January 2017
Categories |